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The Ghost Endless Runner
The Ghost is a 2D endless runner built in Unity where you explore the night as a bright white ghost escaping darkness. A jagged shadow monster with glowing red eyes presses from behind while layered cave silhouettes and a cutting light beam set a tense mood; hearts in the corner track remaining lives and the score climbs as you survive. Gameplay mixes chase pressure with obstacle reads — rocks, gaps, and environmental hazards — so runs reward timing more than button mashing. The main menu and polish lean into the TechWonders spooky brand while keeping controls simple for one-handed mobile play. I built the gameplay loop, scoring, obstacle pacing, animation feedback, and Play Store packaging for the live listing.
UnityC#Endless Runner2D Game DevelopmentGame DesignAnimation
Highlights
- Built the endless-runner loop, scoring, and night-time ghost theme in Unity/C#.
- Tuned obstacle pacing and collectibles for replayable high-score runs.
- Polished animation and feedback so movement feels responsive on mobile.
- Published under TechWonders with a live Google Play listing.


